Cheers is one more dating app for millennials, but it minimizes the time and effort wasted on digital conversations by arranging an immediate in-person meetup after a match is made. The app is offered in densely populated Asian cities, where high volumes of couples can be matched within close proximities.
UX Problems
What are the incentives for users to meet in person as soon as possible?
How can Cheers guide users to meet in person seamlessly?
How can Cheers improve on the existing matchmaking UI of competitor apps?
Problem
What are the incentives for users to meet in person as soon as possible?
Solution
Cheers only shows profiles of users that are nearby and readily available. By "liking" someone in Cheers, the user essentially offers them a drink, and if they accept, a match is made. When matched, users must meet before the time limit expires, or else the match is terminated.
Problem
How can Cheers guide users to meet in person seamlessly?
Solution
Cheers only matches users within walking distance in order to minimize time spent and distance travelled. When matched, users can use the map and chat to decide on a location that is safe at their own discretion. Upon meeting, users must exchange their given two digit codes in order to finalize the match.
Problem
How can Cheers improve on the existing matchmaking UI of competitor apps?
Solution
The card-swipe UI, commonly used for matchmaking in dating apps, works extremely well. Rather than reinventing the wheel, Cheers builds on it with visual and usability improvements in the profile design.